Nathan Runge | Designing into the Gaps

TAG | xna

Jan/10

11

I Present to You…. Science

Having spent a great deal of time with XNA this week I must have, at some point, failed to wear adequate protection. It’s inside of me now and I had to go back to program, program my life away. The cause this time? Programming a somewhat working physics engine which I may or may not [...]

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Jan/10

8

Slow Motion Lobotomy

In line with applying for a job at 3 Bloke Studios I have been asked to provide demonstrations of prior programming knowledge, art experience or design talent. Having little to demonstrate the first two, despite a reasonable knowledge of programming, I set myself the task of programming a game tonight. As you can imagine, most [...]

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As previously mentioned I recently spent a good few days in Wollongong, NSW, attending the Microsoft Game Development Camp. As you may have suspected, this was basically a recruitment exercise by Microsoft throwing shiny baubles and free stuff at a crowded room of starving IT students. That said, who doesn’t like free stuff?

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